Produktbeschreibung
Features:
Czechoslovakia, '38 - What If They'd Fought?
Czechoslovakia 1938, This game is a two-player wargame that simulates what might have been the first campaign of World War II in Europe if the Prague government rejected the Munich Diktat.
The game was first published as a supplement to Command magazine Issue #24.
To win, the German player must attempt to crush Czechoslovakia by conquering crucial territory before France and England decide to join the war. The Czech player wins by holding out until those two Allies intervene.
Game Scale:
Turn: 2 days
Hex: 7.5 miles / 12 km
Unit: Regiments to Divisions
Game Inventory:
One 22" X 34" mapsheet
One countersheet (176 5/8" counters - 142 for Czechoslovakia 1938, the rest are errata counters for other games)
One 28 page Rulebook
A Long Road Home
- The Czech Legion in Russia
Medical Department: East and West
- The State of Medicine in the 17th Century
The War in Nagorno-Karabagh
- Background and Developments
Backing Into Empire
- The Growth of Rome
The Strategy of Harold Godwinson
- How to Win a Battle and Lose a Kingdom
Fire vs Shock
- Tactics in the Age of Musket & Cannon
Czechoslovakia, '38, issue game
D-Elim
- Strategies for Czechoslovakia, '38
Variants:
- Smithereens optional rules
Errata:
- Antietam, Shogun Triumphant, Smithereens |