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237365499 Seitenabrufe seit dem 30.06.2003


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HauptseiteCosimsProduktlinien (Cosims)Gunpowder Strategy


Gunpowder Strategy

Gunpowder Strategy

The Gunpowder Strategy games from Avalanche Press Ltd. cover regional and global conflicts from 1700's and early 1800's. These are multi-player games, driven by card play and often filled with back-stabbing diplomacy.

Each player has armies and fleets. There are also a handful of generals and admirals to assist these in battle and in movement.

Players have allies; some are set at the beginning of the game, others alliances are forged during the course of play. Everyone else is an enemy. No one is “neutral”; those are just enemies you haven’t attacked yet.

The map is divided into land areas and sea zones; movement is point-to-point. Armies move on land, fleets at sea. Each land area is rated for the amount of money and manpower it generates each turn. Manpower represents not just fresh recruits for your forces, but also the things made with human labor: food, uniforms, weapons and so on. Money is, well, money. You expend manpower to rebuild your forces, and money to finance their actions. Thus you need to hang on to areas that generate these resources for you, and take them from the other guy.

You do that by defeating enemy armies, and besieging enemy areas. Combat is conducted by rolling dice, one for each attack factor. These hits must be sustained by enemy armies by reducing them in strength, or eliminating them. A good general lets you roll more dice. Each area is rated for its garrison strength; to capture it, you have to defeat the garrison troops through siege (in addition to driving off any enemy armies there). The procedure here is very similar.

Throwing a twist into all of this is card play. The universe is loaded with random elements; life does not unfold as an orderly series of “phases.” After a short countdown to start the game, players can play cards at any time, in any order.

The cards are the centerpiece of the game, giving it its free-wheeling nature. Generals can vacillate. Mercenaries can be hired. Local militia can appear to help. Soldiers might run off to loot. Bridges get burned, snow falls early, the harvests are bad, the harvests are good. Royal marriages, minor country alliances, the rise of new leaders — all sorts of events take place during card play.

Cosims

Produkte vom Herausgeber (Avalanche Press)


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Grundregeln

APL 0014

Soldier Kings: The Seven Years War Worldwide

Sammlerstück / Rarität

 

Travel back to where global strategy all began with Soldier Kings, our multiplayer game of the Seven Years War worldwide! Two to eight players take the roles of Frederick the Great, Empress Maria Theresa, and the other monarchs of Europe, vying for glory, empire, and most importantly, MONEY!!!

Simple yet elegant rules let you bring enlightened empire to the world, while historically-accurate event cards let you thwart your enemies' plans at the worst possible moments. Scenarios... (vollständige Beschreibung)

66,00 EUR

Kaufen

APL 0014.2

Soldier Kings: The Seven Years War Worldwide 2ndEd.

z.Zt. vergriffen

 

Between 1756 and 1763, Europe erupted into what became the first true world-wide conflict, known as the Seven Years’ War. On the one hand, Britain and France vied for supremacy in world-wide trade, becoming deadly enemies in the process. On the other, Austria and Prussia struggled for dominance in Germany. On the fringes, Russia began to feel her growing power, while Spain, the Netherlands and Turkey all knew their time was almost up.

Soldier Kings re-creates the free-for-all that was t... (vollständige Beschreibung)

z.Zt. vergriffen

APL 0024

Soldier Emperor

Sammlerstück / Rarität

 

Taking Soldier Kings as its base, Soldier emperor covers the Napoleonic Wars in Europe, 1803-1815. There are 180 huge and thick playing pieces like those in Granada, 165 smaller marker pieces, two large hard-mounted game boards like that in Granada, and 64 cards.

The map stretches from Britain to Persia, North Africa to Norway. Europe is divided into areas, each of them rated for their resources, manpower potential, and defense value. Armies move along the routes that connect these a... (vollständige Beschreibung)

60,00 EUR

Kaufen

APL 0042

Soldier Emperor 2nd Edition

Between 1803 and 1815, Napoleon Bonaparte lent his name to an entire age. Soldier Emperor covers the entire sweep of the Napoleonic Wars from 1803 to 1815, as fleets and armies clash from Ireland to Persia. Military, economic and political factors come together in a game playable to completion in just a few hours.

Each player has armies and fleets. There are also a handful of generals and admirals to assist these in battle and in movement. The best are Napoleon, Nelson and Wellington, standi... (vollständige Beschreibung)

76,00 EUR

Kaufen

APL 0043

Soldier Emperor: Indian Empires

Between 1767 and 1846, war and intrigue dominated the Indian sub-continent. War constantly flared between the Indian kingdoms, both against one another and against the British and French interlopers. The Europeans, meanwhile, also busily fought each other.

Indian Empires is a complete game, using the same game engine as Soldier Emperor, our strategic game of the Napoleonic Wars. It can be played separately, or together with Soldier Emperor; our Dreams of Empire book includes a linking map and... (vollständige Beschreibung)

58,00 EUR

Kaufen

APL 0505

Rob Markham's Soldier Raj (Boxed Version)

Sammlerstück / Rarität

 

Compatible with Soldier Emperor, this game moves the action to India, where players try to carve out an empire amid war and intrigue. Amored war elephants and the Tiger Grenadiers of Mysore! Played separately or combined with Soldier Emperor, the result is fast-paced fun.

Between 1767 and 1846, war and intrigue dominated the Indian sub-continent. War constantly flared between the Indian kingdoms, both against one another and against the British and French interlopers. The Europeans, meanwhil... (vollständige Beschreibung)

68,00 EUR

Kaufen

Regelerweiterungen

APL 0024R

Soldier Emperor 2nd Ed. Rules

This game has no box. It is packaged in a clear plastic bag. Taking Soldier Kings as its base, Soldier emperor covers the Napoleonic Wars in Europe, 1803-1815. There are 180 huge and thick playing pieces like those in Granada, 165 smaller marker pieces, two large hard-mounted game boards like that in Granada, and 64 cards. The map stretches from Britain to Persia, North Africa to Norway. Europe is divided into areas, each of them rated for their resources, manpower potential, and defense valu... (vollständige Beschreibung)

10,00 EUR

Kaufen

APL 0843

Soldier Kings: The Potato War

An expansion for Soldier Kings based on the War of the Bavarian Succession, fought in 1778 and 1779, with new pieces plus additional variants and historical background.

The last war of the Enlightenment broke out in July 1778, following the death of the Elector of Bavaria. Austrian Emperor Joseph II sought Bavaria for himself; Prussian King Frederick II wished to block this acquisition. Their conflict became known as the War of the Bavarian Succession or, more colorfully, as the Potato War. ... (vollständige Beschreibung)

36,00 EUR

Kaufen

Hintergrundmaterialien

APL 0844

Enlightened Warlords - A Player’s Guide to Soldier Kings

The Seven Years’ War lasted for seven years in Europe, and a little longer everywhere else. Two implacable, interlocking conflicts - Austria vs. Prussia and Britain vs. France - convulsed Europe, India, North America and other regions in the most expensive war the world had seen to date.

Enlightened Warlords is a 64-page book supplement for Soldier Kings, our multi-player game of the Seven Years' War. It includes game strategy for all eight Major Powers, a history of the Seven Years’ War,... (vollständige Beschreibung)

20,00 EUR

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