Produktbeschreibung
High Tide - Based on what we have learned since the collapse of the Soviet Union, it compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power. In High Tide, the Harpoon design team of Larry Bond and Chris Carlson is joined by Jay Wissmann, who has contributed the scenarios.
The rule book (H4.1) has 128 pages of useful information, systematically covering all types of naval and air warfare. The rules, which are the basis for the computer game, describe how weapons and sensors behave, individually and in combination, how to improve their performance or reduce their effectiveness. The damage rules describe what happens when a ship or aircraft is hit, and details the lethality of the different types of weapons. Sidebars provide deeper background and guidance on basic tactics.
Completing the boxed set are 210 ship (1/2"x 1") and 140 aircraft and weapons counters (1/2"x 1/2"), displaying the graphic quality that has come to be expected from a Clash of Arms product..
Recognizing that many of you will already have the rules to the Harpoon 4 system (the latest version of which is 4.1), High Tide will be offered pre-release both with and without the rules. |