Produktbeschreibung
The Pocket Edition of the Flames Of War Rulebook gives you everything you need from the Hardback Rulebook, but in a handy A5 size.
All of us here at Battlefront are proud to bring you this, the third installment of the world’s most popular World War II miniatures game. This edition retains all the features that have already given us so many hours of enjoyable historical tactical challenges, while improving the speed of play and how the rules are presented. In the next few pages we will give you an insight into some of the changes and why we made them.
Welcome To The War
It’s bigger. Does that mean its better? I think so. But what I am sure of is that it is more graphical, it is easier to follow, it’s faster but most importantly it is still Flames Of War, pure and simple. I have had the pleasure of watching all studio staff really excel themselves and to them and everyone else involved I thank you for giving us the biggest and best Flames of War ever.
Forces -
The Flames Of War Forces book contains thirteen core Intelligence Briefings with everything you need to build armoured, mechanised and infantry forces from each of the four main nations involved in WWII: Germany, the United States, Great Britain, and the Soviet Union.
With almost six years between the current and the new version of the rules, I have had plenty of time to think about
what I would do differently next time. It is fair to say that the game was not my big concern as I knew that Phil, Pete,
and the studio would improve what needed improving, and streamline the rest. My goal was to see the rulebook include more than just rules, so that any new player would not only be able to play the game, but also be given a serious leg-up in choosing their first army and getting it tabletop ready. The idea of including two additional books was not a huge leap once I knew what I wanted, and when you spend a year developing a project, what is another 140 pages amongst friends! We did think about just making one massive tome, but quickly dismissed the idea as not very user-friendly. After all, who wants to lug around a 2.1kg book to play a game when you need each part at different times. The complete third edition rules set now comes with Forces and Hobby books to get you well and truly started, leaving you one last decision, which tank to buy first!
Hobby -
In the Flames Of War Hobby book you will find information on the activities that surround Flames Of War and define it as a pastime. It includes collecting and building an army, with all the fun of painting and modelling, researching the history, and selecting the elements of your force in anticipation of your first game with it, and setting up a gaming table and playing games in a club or competitive setting.
The Design -
by Casey Davies, Graphic Designer.
The third edition of Flames of War has been one of the most challenging graphic design and layout projects that I’ve ever undertaken. The challenge was to update Flames Of War to give it a fresh look, retaining everything that was good from the previous edition, while taking on board comments that our players have suggested over the past few years. I think the resulting book will please all of our current players and inspire a whole new generation to start WWII miniature gaming, while keeping Battlefront at the cutting edge of game design. |