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Seitenabrufe
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247136196 Seitenabrufe seit dem 30.06.2003 |
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Corporation RPG
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Corporation is an evolution of the traditional roleplaying game, and opens up a whole new genre of interactive gaming. Set in an all-too-plausible near future where vast Corporations have become the new global superpowers, players are cast in the role of Corporate agents, men and women trained and augmented to superhuman peaks of physical and mental potential, then sent to negotiate, sabotage, kill, and perhaps even die in the service of their Corporation.
Agents act for one of five Corporations, radically different in their ideologies and methods, from the feudal renaissance of the Shi Yukiro to the utter capitalist debauchery of Eurasian, Inc. Total freedom of character creation, no presets.
Comprehensive downtime system allows for absolute control over the psychological, political and physical development of Agents.
An incredible range of detailed, dramatic environments, from the hellish ruins of Old Shanghai to the glittering Eden Spire in Berlin and the off-world decadence of Vastaag, filled with uncertain allies and ruthless adversaries.
Revolutionary license system: Agents with sufficient influence and means can acquire legal authority to commandeer property, terminate individuals or sterilize a city block.
A vast catalogue of equipment, cybernetics, vehicles, and weapons. Ion katanas, implanted voice synthesizers, injector rifles, mimetic skin implants; everything the Agents need to get the job done by any means necessary.
A selection of prewritten missions and maps to get you started.
ALL CONTAINED IN ONE 250+ PAGE FULL COLOUR BOOK.
Rollenspiele
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Grundregeln |
MGP 6128 |
Corporation RPG
There will come a time when the nations of the world will cease to exist. When the anachronisms of state and country are finally crushed by the inexorable juggernaut of total corporate domination. When five monolithic Corporations are the new world powers. When the lives of billions are the sole property of the companies that employ them.
There will come a time when the tools of war and politics alike are not armies or diplomats but Agents: the eyes, the hands, and sometimes the knives of the... (vollständige Beschreibung)
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40,00 EUR
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Kaufen
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Regelerweiterungen |
MGP 6130 |
Corporation RPG - The Eastern Bank
There is a place where three titanic Corporations are forced to exist in fatal proximity, locked in a bitter struggle for territory, resources, and dominance. Where uncertain allies and lethal enemies battle from darkened boardrooms to bloodstained streets. Where the balance of power lies upon the edge of a knife. Where the sound of a single gunshot could ignite the fires of war across the entire world.
There is a place where the vestiges of government, desperate to retain control, have force... (vollständige Beschreibung)
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24,00 EUR
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Kaufen
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MGP 6131 |
Corporation RPG - Machines of War
War is here. Though the Corporations no longer seek openly to annihilate each other in world-scarring battle, skirmishes flare along countless fronts not drawn on any map. From grimy alleys to trading floors to sumptuous hotels, Agents fight and die in secret for the Corporations that own them. Shares are bought and sold, markets soar and fail, all at a cost counted in blood.
War is here. The Agents gather their tools. Long knives glitter in the shadows of the Spires, the Old Cities echo to t... (vollständige Beschreibung)
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30,00 EUR
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Kaufen
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MGP 6174 |
Corporation RPG - Mind Unbound
The Mind is the key to unlock your shackles. Greed has left half a world bleeding and broken beneath the weight of poverty, conflict, and slavery. Only we can lead the oppressed beyond the horrors of the Corporate age. Trust in us, and we will set you free.
The Mind is the weapon to rout your enemies. Fear has left our rivals struggling to comprehend the power we command, scrambling to blunt it. Only we can shepherd the defenceless in a world full of predators. Trust in us, and we will protec... (vollständige Beschreibung)
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28,00 EUR
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Kaufen
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Hintergrundmaterialien |
MGP 6155 |
Corporation RPG - The Dragon Awoken
The Dragon's strength is industry. Countless factories stain the skies and poison the cities to spew out an unending flood of weapons and war machines. Join us, and we will grant you the means to obliterate your enemies with overwhelming force. Those who resist will be crushed.
The Dragon's cunning is secrecy. Let fools whisper of forbidden technology and unholy alliances with rogue god-machines, for they still cannot imagine the full horror of the truth. Join us, and we will induct you into ... (vollständige Beschreibung)
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30,00 EUR
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Kaufen
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Szenarien |
MGP 6165 |
Corporation RPG - Incorporated Volume 1
The world is changing, and the game goes on. The Five grapple in an endless, lethal deadlock; behind each fractional movement in their balance of power is an impenetrably complex web of secret deals made and broken, brutal battles won and lost, blood and wealth flowing amongst the Spires. Keep watch on the game, or be ground to ruin in its machinations.
The world is changing, and allegiances shift. Trusted allies are a blade’s width from bitter enmity; ruthless new players carve out their t... (vollständige Beschreibung)
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24,00 EUR
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Kaufen
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Sonstiges |
MGP ???? |
Corporation GM Screen
Bitte vorbestellen
The GM Screen is a three page, matte laminated essential with all of those rules and tables you need to eliminate repeated reference to the book. It comes with an A3, fold out, glossy poster of the Corporation world featuring dozens of new location for you to wreak havoc in!
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ca. 26,00 EUR
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Vorbestellen
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