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Seitenabrufe
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246729324 Seitenabrufe seit dem 30.06.2003 |
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Dark Gate Games LLC
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DG Games Entertainment is a company born to produce Board Games. A creative team of talented sculptors, writers, and 2d/3d artists, work together to bring to life exciting board games.
OUR GOAL: "To give gamers a unique experience every time they play"
OUR PHILOSOPHY: From gamers to gamers! As players we know exactly what we want to enjoy in a board game... you bet we put that fun into ours!
Hauptproduktlinien
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As the many planes of existence turn and churn, occasionally worlds come into alignment. For brief moments in the multiverse's timescale, these Conjunctions allow objects to slip from one world to another, sometimes unnoticed, sometimes causing chaos.
One such Conjunction occurred between Earth and Neemoss, during the Dark Ages. Two dimensions could not be more different. Physics in this alternate plane is more akin to magic and its corrupting effects create worlds of monsters and cruelty. When items from Neemoss appear on Earth they are still imbued with their magical essence, which is soon discovered by healers, alchemists, fakirs and all manner of snake-oil peddlers. But things become decidedly worse when the Conjunction strengthens and the first Witches from Neemoss cross into our plane of existence.
Help the Heroes master their newfound magical powers as they defend their lands from the malevolent Witches and the disciples they summon. Or control the Witches as they complete their rituals to ravage the Earth!
Dark Rituals: Malleus Maleficarum is an asymmetric “One vs Many” miniatures board game for 2 to 5 players with an expansion for a solo mode where one player controls the Witch Master. In "one vs many", a team of people control a small band of Heroes defending villagers from a single player controlling the vile Forces of Evil. All players manage a pool of stamina that is used to pay for their character’s actions. Game play is dynamic with little downtime: turns alternate between the two forces with a player on each side taking one or two actions each turn, so long as they still have stamina.
Play is organized around scenarios with unique objectives. The scenarios can be linked into a longer campaign or played individually if your group is more casual. Story driven scenarios, game mechanics, detailed miniatures and lush modular boards bring the game world to life.
Can you use the magic of Neemoss to defeat the invading horde? Or will you complete your Dark Rituals to summon the ultimate evil?
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Quiet for so long, the Night is rising again, spreading its tendrils of evil through the empty and unwatched backwaters of the world. Once again, Vampires are spreading from den to den, adding locals to the body count … or to their ranks. Can the Order regain its former strength and push back the tide of evil?
The Order of Vampire Hunters is a fully co-operative miniature-based board game for 1-4 players. It brings the dark imagery of Vampire lore from the classic stories in movies and books to your table top, as you take on the role of a newly recruited Vampire Hunter. Thrown into the Vampire den with a small band of comrades, you use stakes, crossbows and holy water to destroy the creatures of the Night. Craft makeshift weapons on the fly for more destructive power. Tear down window coverings to burn the Vampires with rays of Sunlight. Drag screaming Vampires outside the den with the Extractor. Team up and make combination attacks on your enemies. Always stay focused on your mission to power your special abilities.
But watch the clock: at sundown, you become the prey!
Optional game modes add to the replayability. Play standalone games or follow the full campaign, upgrading your weapons, equipment and special skills as you advance in the Order. Play semi-coop to rate your skills, giving bragging rights to the best Hunter. You can even play on as a Vampire, if your Hunter gets turned. Make The Order of Vampire Hunters the experience you want it to be!
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